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Light Rush

Pass the light to your opponents before you explode!

A four person multiplayer versus game

This party game featuring our mascots - Spark and Berry and two "MothPerson" other characters.

We're planning to release it for Early Access testing on Steam in 2025.

Made in Unreal Engine 5

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A Timeline of Our Process

Good games take time. As a non profit game studio with a strong partnership with a university, we serve our community on a semester-long schedule parallel with West Virginia University. We wanted to share with you a sample of our accomplishments so far.

  • Spring 2023: This project was initiated at the studio by alumnus Brian Weers as part of an independent study. A pilot level with our base mechanics ready was created through the Unreal Engine. The initial version required players to keep the light the longest to win. It was called Light Keeper.

  • Fall 2024: Modified gameplay and items to enhance competitive gameplay. New levels were concepted.

  • Spring 2024: gameplay shifted towards elimination where players must pass the light before the timer runs out and the player holding the light is then eliminated. Levels that were concepted in the Fall were implemented. Game play was switched from 2 player to 4 player to reflect a more party dynamic.  Sound effects and Music were designed. 

  • Summer 2024: Development pause to reflect on concept, viability, and prepping it for renewal in a new semester. Optimization issues were addressed. 

  • Fall 2024: Dynamic environmental features were concepted and implemented for each level. New levels were concepted and designed. Control Rig of characters were unified. Polish of original levels, in terms of design and visuals, was applied. 

  • Spring 2025: UI Design is being prioritized, Controller Bugs are being addressed, New levels built last semester are being polished and finalized, Sound/Effects are being implemented and designed. Early Access release on Steam with existing materials is our main area of focus.

Back in 2023

A 2024 Version

Find us on Steam on the above link!
if you want to see updates 2025+ as we enter early access mode


Credits

Colwyn Bordeaux

Christian Cahall

Heather Cole

Jennifer Corona 

David Haley

Luke Howell 

AJ Johnson

Liza Litten 

Rae McDonald 

Sean Moylan

Ivanie Ortiz

Leah Reed 

Anthony Reitan

Joshua Robinson

Conner Rush

Brady Sayre 

Lucas Stout

Cameron Thompson 

Matt Vill

Chris Ward

Jared Willis 

Brian Weers

Many on this project did multiple roles, so it made sense to us to alphabetize and list everyone versus divide them into categories. In consolidating this list, however, we may have accidentally deleted a credit. If you worked on Light Rush and we missed listing your credit, then please do send us a message. We'll verify and work to correct that here and in the game. 

All members that worked on this project are eligible to receive a free Steam key.

Send us an email or dm on discord to get yours! 

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