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๐Ÿš€๐ŸŽฎ Welcome, Master Coders, to the Programming Realm! ๐ŸŽฎ๐Ÿš€

Step into the world where lines of code become epic adventures, where your keystrokes shape entire universes! We're thrilled to introduce the brilliant minds behind Mon River Games' programming team. ๐ŸŒŸ


Brady Sayre - Master of Impact and Game Feel



  • Skills & Goals: Armed with expertise in Unreal and Unity, Brady aims to perfect impact and game feel, ensuring our games leave players awestruck.

  • Dream Game: Picture a space-western RPG inspired by Cowboy Bebop. ๐Ÿš€

  • Collab Corner: Brady is all in, striving to bring the designers' vision to life while adding his unique touch.

  • FGE (Favorite Game Element): The art of world-building and storytelling is his true passion.


Cameron Thompson - The Level Design Explorer



  • Skills & Goals: Cameron, well-versed in Unreal Engine, is on a quest to delve deeper into level design.

  • Dream Game: Imagine a first-person looter shooter akin to Borderlands โ€“ that's Cameron's dream project!

  • Collaboration Corner: He thrives on collaborating in programming and troubleshooting.

  • FGE: The intricate world of player mechanics fuels his creative fire.


Eric Saunders - The UI Maestro



  • Skills & Goals: Eric aims to enhance player experiences through animations, UI, and sound effects.

  • Dream Game Project: Picture a VR horror game where physical movement could save you from lurking monsters.

  • Collaboration: Eric is about teamwork, maintaining timelines, and making work fun.

  • FGE: Crafting intricate game mechanics that challenge and delight players.


Jared Willis - The Storytelling Sage



  • Skills & Goals: A master of programming and storytelling, Jared aims to make his game development dreams come true.

  • Dream Game Project: He envisions a sprawling action RPG with immersive characters and worlds.

  • Collaboration Corner: Willing to tackle any role, Jared ensures the team keeps moving forward.

  • FGE: His heart lies in character storytelling, creating lifelike personas that capture players' emotions.

Ben Bradford - The Mechanic Maestro




  • Skills & Goals: Ben's programming skills are a gift to create enjoyable experiences. He's on a journey to enhance his Unity prowess.

  • Dream Game: An auto battler with ever-evolving core mechanics for a fresh gaming experience.

  • Collaboration: He's eager to embrace others' viewpoints and collaborate on diverse implementations.

  • FGE: Ben's passion lies in-game mechanics and character abilities.


๐ŸŽฎ The MonRiverGames programming team is a force to be reckoned with, ready to craft gaming magic through their coding wizardry. Stay tuned for more updates, projects, and the amazing worlds they'll bring to life! ๐Ÿš€โœจ


Welcome to MonRiverGames, programming maestros! ๐ŸŽฎ๐Ÿ‘พ Let's create gaming history together! ๐ŸŒŸ


Best regards,

Leah Reed and the MonRiverGames Community Team

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